Cherrim/16 - Rumble Condition:Heavily Played If the Defending Pokémon is
Description
If the Defending Pokémon is not Asleep
Fighting Land Scoop (150) Put 2 damage counters on 1 of your opponent's Benched Pokémon
it can evolve during your first turn or the turn you play it
• A playmat and poster
that player may search their deck for a Basic Water Pokémon or Basic Fighting Pokémon and
Cherrim/16 - Rumble Condition:Heavily Played If the Defending Pokémon isRarityPromo Card TypePokmon Hit Points80 HP FormStage 1 Evolves from Cherubi TypeGrass Grass,Colorless,Colorless Solarbeam (60) Weakness Fire 2 Resistance Water 20 Retreat CostColorless ArtistPokemon Rumble
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