Scooby Doo! Betrayal at Mystery Mansion 2-4 PLAYERS The guilds of Arcadia will
Description
The guilds of Arcadia will need an uneasy truce between them in order to take down this magnificent chaotic foe
and awards bonuses for meeting a set of predetermined preferences
players are powerful Archons who support Cardis in order to win King's favor
a port metropolis located on the northern fringes of a mighty Empire
new encounters for every location in Arkham
Scooby Doo! Betrayal at Mystery Mansion 2-4 PLAYERS The guilds of Arcadia will
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