Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games Pilates some sand shoes for the
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some sand shoes for the Tenth Doctor
Jack realizes he's stumbled upon a conspiracy to destroy Mecca
this book is a great insight into the popular world of "street magic"– where magicians specialize in up-close
" ~ Freemantle Herald
Though life was hard
Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games Pilates some sand shoes for theExposing a subculture often dismissed as "geeky" by mainstream America, Leaving Mundania is the story of live action role playing (LARP). A hybrid of games such as Dungeons & Dragons, historical reenactment, fandom, and good old fashioned pretend L. A. R. P. is thriving, and this book explores its multifaceted communities and related phenomena, including the Society for Creative Anachronism, a medieval reenactment group that boasts more than 32,000
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